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TTRPG News Roundup: Paizo Shifts Adventure Path Publishing Schedule
The people behind Pathfinder are now publishing their adventures quarterly instead of monthly. We also have several new in-person events, a new hire and creator programs in this TTRPG news roundup.
Welcome to this week’s TTRPG news roundup, where we gather the big and small news of the week. The top story is Paizo’s decision to shift its campaign content publishing schedule from monthly to quarterly.
We also identified several new in-person events across the United States that people might want to check out. There’s also a new hire at the Delta Green team and new creator programs for fans of Coriolis and Legends of the Mist.
In This Edition
Paizo Reinvents the Adventure Path, Shifts from Monthly to Quarterly

Paizo
Pathfinder and Starfinder fans are used to the publishing schedule of Paizo, who has regularly released entries in their adventure paths every month. While it meant that DMs had a regular stream of content to run, it did make planning somewhat challenging. That’s why Paizo announced on Monday that it was renovating this approach.
Starting next year, we are transitioning from a softcover, serialized, monthly format for Adventure Paths to a quarterly hardcover all-in-one format. We’re still committed to publishing four Adventure Paths a year, but these will now be published as four separate hardcover books rather than 12 softcover books. This will allow a GM to have the entire Adventure Path in hand from the start, which should help those who are eager to start their new campaigns on “day 1” of release but who have struggled with how to adjust the adventure for their table while not having details for the later parts in hand. It’ll also help friendly local game stores keep entire Adventure Paths in stock and will prevent situations where parts of an Adventure Path go out of print before others, rendering the entire campaign difficult or even impossible for GMs who prefer physical media to collect.
These books will now be 256 pages long, and will present between 9-10 levels of play (which is standard for most Paizo adventure paths) There still will be four of them every year, but they will be collected together. The book will also cost $79.99, which is less than the $89.97 spent to get the three books required to run a session.
While the blog post doesn’t mention tariffs or Pathfinder’s struggles with the Diamond Comic Distributors, it seems probable that they may have also influenced this decision.
The first two affected adventures will be Hellbreakers and Hell’s Destiny, a pair of adventure paths that deal with a war between two nations and the fiendish threat driving them forward.
Cthulhu Comes to a Castle For your Next Vacation

There’s this growing trend among popular TTRPG publishers to host in-person vacation events themed around your favorite games. First was D&D in a Castle, then there was Pathfinder in a Palace.
Now we have Cthulhu in a Castle.
Call of Cthulhu publisher Chaosium has partnered with Pathfinder in a Palace creators The Game Theatre to run “An epic Call of Cthulhu scenario inside a real Gilded Age mansion, replete with candlelit chambers, ancient lore, and lingering shadows” over two nights in Pennsylvania. The event is part of Chaosium’s 50th anniversary celebration, and will occur between Jan. 23-25, 2026.
Call of Cthulhu seems like an enjoyable opportunity for a castle event, especially with the heavy LARP and costuming potential that it provides. I’d love to try one of these at some point, but I’m lacking in the necessary funds to do so.

Dungeons and Dragons Comes to Dallas

D&D The Immersive Quest
Dungeons and Dragons: The Immersive Quest is coming to the United States. Originally an immersive experience that originated in Toronto, the event is now making its way to the U.S. South. It is something entirely different from the D&D event at Universal Studios’ Fan Fest Nights.
“For more than 50 years, DUNGEONS & DRAGONS has united millions of players through epic storytelling, boundless imagination and the thrill of adventure. After enchanting fans in Canada, DUNGEONS & DRAGONS: The Immersive Quest is now inviting U.S. fans to step inside the story, become the heroes of their own quest and see the magic of D&D come alive like never before,” Matt Proulx, senior vice president of global experiences, partnerships and music at Hasbro, told KDAF 33.
General admission tickets will be available starting September 3. The Quest will open to the public on October 15.
Marvel Multiverse Visits the Alamo Drafthouse

Speaking of in-person events, the Alamo Drafthouse (aka the best movie theatre chain in the United States) is hosting games of the Marvel Multiverse RPG at its theatres in NYC, Raleigh, Denver, LA, and Austin.
It’s not the first time Alamo has reached out to the TTRPG community. Dungeons and Drafthouse one-shots are regular events at Alamo theatres across the United States. They’ve also hosted Daggerheart games there.
It’s an interesting mashup of Alamo striving to be a “third place” for folks to play games at as well as a new possible location for folks to meet new friends and play TTRPGs outside of local game stores. Hopefully, we see more in the coming weeks and months.
The first Multiverse event, scheduled for Sept. 14, 2025, will happen in NYC.

Chris Spivey
An award-winning game designer known for his New York-based Cthulhu campaign is joining the team behind Delta Green.
Chris Spivey is knwon by most as the author of the Call of Cthulhu set of scenarios Harlem Unbound as well as the founder of Darker Hue Studios. Now he is taking over as production director at Arc Dream Publishing (the minds behind Delta Green). He’ll be joining creative director Dennis Detwiller and president and managing editor Shane Ivey
“We have dozens of books in development at Arc Dream,” Ivey said in a press statement. “It is long past time to bring aboard someone with the expertise and vision to keep up with all that work and keep things on track. Chris comes to us from a stellar career as a program manager with world-class government contractors. Not to mention creating fantastic, award-winning role-playing games of his own. Working with someone with his skills is a dream. We can’t wait to see what he’ll bring to Delta Green and all our other games.”
In Other News

Blacksad, the Eisner Award-winning TTRPG about anthropomorphic animals set in 1950s America, is being converted into a TTRPG by indie publisher Nosolorol.
How are tariffs affecting local game stores? The Lexington-based News-Gazette takes a closer look at Just Games and the costs that these deals are placing upon it.
The New York Times finally devoted some time to discussing how tariffs will affect board games. Rascal’s Chase Carter had some very annoyed words for the newspaper.
The de minimis exemption (which is key to a lot of companies continuing to sell products in the United States) was removed in late August, which will have a pretty detrimental impact on board games and TTRPGs as a whole.
Chaosium’s Victorian Mythos setting Cthulhu by Gaslight will get two new scenarios set in London in an upcoming book release. The Call of Cthulhu publisher is also releasing a bestiary for the Basic Roleplaying Engine, it’s setting-agnostic ruleset.
Want a D&D crochet book? Ten Speed Press is releasing that and several other supplements for fans next year.

Other Work at TTRPG Insider
I got a chance to sit down with two up-and-coming podcasts to talk about their newest projects.
I also sat down with the team at Monte Cook Games to get a closer look at Cypher, its new set of updates for the ruleset.
Feel free to send us tips or emails at [email protected].
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